Shooting the left ramp 5 times (+1 per activation) will raise the jump ramp, as a model of the 6 Strings begins floating from left to right above it. Strings: The 6 Strings give the Trolls the power to play any music they want.Each target raised scores a hurry-up value counting down from 2.5 million and decreasing to 100,000 points the player must hit 8 troll targets to win the mission. Spelling TROLLS by shooting all orbits, ramps, and the center sinkhole once will start this mode, where pop-up targets of trolls will appear around the playfield. Whack-A-Troll: Rather familiar looking trolls invade the Trolls' home turf.Repeat this process 5 times, without messing up the jump ramp shot 5 times, to win the mission. To defeat the spider, the player must first shoot the spider directly with the ball, then use the jump ramp to land a ball into its mouth. Shooting the center sinkhole 5 times (+1 per activation) will summon a spider that jumps directly in front of the center sinkhole. Wildlife: The Trolls encounter a hungry spider during their first journey into the wild.Each mission is untimed, and if the player drains during a mission, their progress towards completing the mission will be saved for the next ball. There are three missions available to play on this table only one mission can be active at a time, though either multiball mode can be activated during non- Strings missions and progress can be made towards any of the Super Modes. Play through three missions, then restore color to the world of the Trolls in the wizard mode.
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